|
|
|
04 February 2004
|
|
During the past several months we haven't added news as we are so engulfed in the work around us. As soon as we can we will
post more information about Quasar 51.
|
|
|
2 September 2003 - Opening www.VitalPlay.com
|
|
Today the web site of VitalPlay Studio was opened officially. On it you can find detailed information about
VitalPlay Studio products and on the forums you can give opinions or ask about things that interest you.
|
|
|
23 August 2003 - Going well
|
|
The project plan is going well. We have not needed to revise dates or milestones.
We are happy to see that our plans are accurate and we expect to realize our game as sheduled.
|
|
|
19 July 2003 - Starting Quasar 51
|
|
Today is a very important day. After a lot of tests and experiments with different modules of
the VitalCore engine and different features in it we concluded that we have developed the
engine to a stage where it is functional enough to start using it for development of our projects.
We started the Quasar 51 project and it showed that we are right about the engine. It took really a
very short time to build the entry screen of the game, which though not very complex, uses some nice
features of the engine.
|
|
|